This is a stylised cottage scene I made in the second half of 2023 for my 3D for Games class. There was a lot more asset based work in this project compared to my other environments, which I really enjoyed. I had a lot of fun playing with lighting and the placement of assets in the room to create a cozy feel.
The cottage and assets modelled in Maya and textured in Substance Painter. Floor and wall textures created in Substance Designer. Other minor assets and trees are from Quixel Bridge.