A continuation of the previous landscape project: continuing my desert town. Once again I was experimenting a bit with lighting, sketchfab modells and creating and textuing houses from Maya.
This project was modelled in Maya and textured in Unreal Engine. Buildings modelled in Maya and textured in Unreal. Cars and other assets taken from Sketchfab and Quixel Bridge.
Daytime Walkthrough
Evening Walkthrough