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Desert Landscape

First of two Unreal Environments I made during my 3rd-year Digital production class at Flinders University. My aim was to create a desert biome in Unreal Engine 5 similar to those in Australia and America.

The Landscape was modelled in Gaea, then sculpted and textured in Unreal Engine. Trees and other foliage are from Quixel Bridge.

Desert Biome Finished Render

Desert Biome Finished Render

Mood & Reference Board

Mood & Reference Board

Preliminary Gaea Landscape models

Preliminary Gaea Landscape models

Final Gaea models and height map projections.

Final Gaea models and height map projections.

Map imported into Unreal Engine 5.

Map imported into Unreal Engine 5.

Texturing environment & trying different colour variations.

Texturing environment & trying different colour variations.

Adding in Quixel Foliage.

Adding in Quixel Foliage.

Preliminary renders

Preliminary renders

Finished renders of Desert scene

Finished renders of Desert scene

Player walkthrough.